Djoser Ankh: The Egyptian Game of Life
Copyright © ® 2021 Horus Michael, All rights reserved.
Djoser Ankh
is an Egyptian Game of Life. The Player identifies with a patron
Egyptian Deity as their Avatar, and interacts with the World to help
society. To do so, the Player needs Spiritual Energy. This is gained
by making offerings to the Egyptian Deities in the form of Charity
donations to real companies. Each month has lucky or unlucky days that
may impede or assist with the Player’s quest to vanquish evil and ascend
to the Field of Reeds. Rank is granted to the Player by the number of
real people helped using Effective Egyptian Magic contained in this
book, or other related books by the Author.
Spiritual Energy
empowers the Magic Spells contained in this book. The energy is
contained within one’s Ka Spirit, or essence. Offerings impart this
energy via good deeds. Points are called “Ankhs” per each person
helped. The total Score is your Rank.
The goal is to help as
many people as one can while developing Psychic abilities at the same
time, before ascending. Making Offerings to Charities gives Spiritual
Energy for the Spells that you employ to help individuals. You help
individuals per Spell. So to earn the Rank of Vizier/Priest of 10,000
individuals helped, you actually cast that many Spells.
The number of individual people helped with Player Ranking is as follows:
Rank 1: Farmer, Ushabty (1 person helped)
Rank 2: Scribe (10 people helped)
Rank 3: Per (House) (100 people helped)
Rank 4: Neb (Lord) or Nebt (Lady), (1000 people helped)
Rank 5: Vizier, Priest (10k people helped)
Rank 6: Pharaoh (100k+ people helped).
About the Author:
Pharaoh/Chief Lector Priest for the Internet Temple of Amon-Ra, Horus
Michael I follows the training of Ancient Egyptian Priests in his varied
works on the Occult. He also studies Egyptian Archaeology
(Egyptology).
ISBN: 9798440523753
MC 2022.
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