Friday, May 4, 2012

Monetary Theory


Monetary Theory © Copyright 2012 M7C

Money is Reward or Motivation for Work.

Time x Labor = Reward [Money]

Normally you have higher pay for higher levels of Skill or Difficulty,
Not in terms of numbers of products sold.

If you abolish the Monetary system, i.e. stop using paper money, you are left with having to motivate workers for labor.  If you divide the Reward into Percents %, this can be spent accordingly:

100% of Reward in Food = only Food as reward.
50% of Reward in Food = ½ of Food and ½ of something else as reward.

Reward in % percents means a division of the end result of (Time X Labor) per worker.
Instead of paying a medium of exchange per worker, you decide what the worker spends in %.
A worker might be paid in 20% Food Reward, 10% Energy, 20% Medicine, 20% Entertainment, 15% Clothing, 5% Misc., 10% Material items, and 10% Other.

Work would then revolve around what % are allowed per worker, or what the company can afford to cover; in a sense, each % serves as a voucher for items spent.
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Other ideas are using Time as currency, in which case you barter units of Time for anything offered.
This affects mostly the working class.
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You can offer a product or service as a reward for work instead of money.  This helps everyone except the IRS who demands using their paper money system.
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© M7C 2012

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